Our story
Sodafom was born from a simple frustration: why are children's learning apps so boring? We set out to build something different — a platform where learning feels like play.
Our mission
Every child deserves to love learning
We believe the gap between "I hate maths" and "I love maths" is often just the right game at the right moment. Sodafom exists to close that gap — for every child, regardless of ability or background.
Our games are built around the UK National Curriculum, designed by educators, and tested by real families. We're not trying to replace teachers or parents — we're here to support them.
Explore the gamesWhat we stand for
Our values
Learning through joy
We believe children learn best when they're having fun. Every game is designed to spark curiosity, not anxiety.
Safe by design
No adverts, no in-app purchases, no social features. Just a clean, safe space for children to grow.
Curriculum-aligned
Every activity maps to the UK National Curriculum for Key Stages 1 and 2, so parents and teachers can trust what children are learning.
Built for families
From the Parent Hub to the Teacher Dashboard, Sodafom keeps the whole support network informed and involved.
Adaptive difficulty
Games automatically adjust to each child's age and ability, keeping the challenge just right — never too easy, never overwhelming.
Accessible to all
Dyslexia-friendly fonts, high-contrast mode, large text, and read-aloud support mean every child can participate.
How we got here
Our journey
The idea is born
A parent frustrated by boring revision apps decides to build something better — a platform where learning feels like play.
First 50 games launched
Sodafom goes live with 50 curriculum-aligned games across Maths, Spelling, and Reading. Early families love it.
100+ games & Teacher Hub
The platform grows to over 100 games. The Teacher Hub launches, bringing Sodafom into classrooms across the UK.
10,000 learners milestone
Sodafom reaches 10,000 active learners. The star reward system, badges, and parent progress dashboard go live.
The people behind Sodafom
Meet the team
Dr Michael
Founder & Lead Developer
A parent of two who built Sodafom after struggling to find engaging, safe, curriculum-aligned learning tools. Combines a background in education technology with a passion for making learning genuinely fun.
The Community
Parents & Teachers
Sodafom is shaped by the hundreds of parents and teachers who share feedback, suggest new games, and help us stay true to what children actually need. Every update is informed by real classroom experience.
Why families trust Sodafom
What people are saying
Loved by families & teachers
A genuinely brilliant resource for primary-age children. The games are engaging, the progress tracking is superb, and there's not an advert in sight.
— Primary School Parent, Bristol
My Year 4 class uses Sodafom every Friday. The children ask for it — that's the highest praise I can give any EdTech tool.
— Primary School Teacher, Manchester
Finally an app I'm happy to let my kids use unsupervised. Safe, educational, and they actually enjoy it.
— Home Educator, Edinburgh
Curriculum aligned
Built for the UK National Curriculum
Every game is mapped to the UK National Curriculum so children practise exactly what they need at school — from phonics in KS1 to algebra in KS3.
KS1
Ages 5–7
Phonics, counting, number bonds, simple sentences, shapes and colours.
KS2
Ages 7–11
Times tables, fractions, spelling rules, reading comprehension, science experiments.
KS3
Ages 11–13
Algebra, advanced grammar, scientific method, sequences, and critical reading.
Our story
Why we built Sodafom
Sodafom was created by a parent who wanted something better — a platform where children actually want to learn, not just sit through it.
Our story — coming soon
We're putting together a short video about why Sodafom exists and what makes it different. Check back soon!
Ready to unlock your child's potential?
Start a free 7-day trial today — no card required.